Kaz Lesson 1

Summary of Remy's common mistakes (from big to small)

16 Jun 2023

1. Opponent attach stone, didn't respond (Ultra urgent)   
→  1a_14 | 1b_8,16 | 1c_17

2. Jump inappropriately and let opponent pierce / cut     
→  1a_18,20,28 | 1c_27

3. Knight jump from weak stones                           
→| 1c_25

4. Did not fix diagonal cut point                         
→ 1f_23,39

5. Did not put stone on the emptier Side                  
→ 1e_12

6. Elephant Jump inappropriately and let opponent pierce  
→ 1f_47

7. Let opponent attack into bad shape                     
→ 1b_16

8. Wrong way to split the Side                            
→ 1a_16 | 1c_19

9. Wrong way to handle when elephant eye gets pierced     
→ 1f_49

10. Trying to save stones on opponent's strong patch (don't know light / heavy concept)  |
→ 1f_71


Game 1a
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Move 14 - Opponent attach stone, didn't respond with Tiger Mouth (Ultra urgent) [Tiger Mouth lesson]
Move 16 - Wrong way to split the Side
Move 18 - Jump too far and let opponent cut (Common mistake)
Move 20 - Jump and let opponent pierce (Serious mistake) -> Should just extend
Move 28 - Jump and let opponent pierce (Serious mistake) -> Should just extend [PushPushPush lesson]

Game 1b
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Move 8  - Opponent attach stone, didn't respond (Ultra urgent)
Move 16 - Opponent attach stone, didn't respond (Ultra urgent) + Let opponent attack into bad shape
Move 20 - [5-4_9a Joseki lesson] [tiger mouth lesson]
Move 30 - Wrong use of 3-3 joseki
Move 68 - Wrong use of hitting 2 stone head

Game 1c
=======
Move 17 - Opponent attach stone, didn't respond (Ultra urgent)
Move 19 - Wrong way to split the Side [Split lesson]
Move 21 - Jump too far, risk of getting invaded
Move 25 - Knight jump from weak stones
Move 27 - Jump too far and let opponent cut (Common mistake)

Game 1d
=======
Move 22 - Wrong way to punish opponent wrong joseki
Move 28 - Did not "crack" opponent 
Move 30 - Did not simply connect (Serious mistake)
Move 35 - Did not to cut opponent 

Game 1e
=======
Move 5 - Have a better way to counter “cosmic style"
Move 12 - Did not put stone on the emptier Side

Game 1f
=======
Move 23 - Did not fix diagonal cut point
Move 31 - Did not hit 2 stone head (Serious mistake)
Move 39 - Did not fix diagonal cut point
Move 47 - Elephant Jump inappropriately and let opponent pierce
Move 49 - Cracked by opponent | Wrong way to handle when elephant eye gets pierced  
Move 53 - Let opponent escape
Move 66 - Cracked by opponent
Move 71 - Trying to save stones on opponent strong patch (don't know light / heavy concept)